本节来自线上评分网页云端记录。当前有记录的最高关卡为 L251,因此后台数据同步取 L1-L251。
| L ID | 关卡名 | 类型 | 设计 | 体验 | 备注 |
|---|---|---|---|---|---|
| 1 | Level_Field_01 | NORMAL | 2 | 3 | |
| 5 | Level_Field_05 | NORMAL | 5 | 5 | |
| 10 | Level_Food_22 | NORMAL | 6 | 6 | 规整图案化的排列带来愉悦感 |
| 11 | Level_Food_23 | NORMAL | 5 | 5 | 物件选择(白色卡通小蜘蛛)带来加分 |
| 12 | Level_Food_24 | NORMAL | 7 | 7 | 圆形堆叠物和叠层设计带来爽感 |
| 13 | Level_Food_25 | NORMAL | 6 | 7 | 整体规划和摆放合理,圆形目标物吃起来富有愉悦感 |
| 14 | Level_Food_26 | NORMAL | 5 | 6 | 同一物体大量平铺排列带来爽感,但略显简单 |
| 15 | Level_Food_27 | NORMAL | 5 | 4 | 体验偏简单,地图偏小 |
| 16 | Level_Food_28 | NORMAL | 4 | 4 | 体验偏简单,地图偏小 |
| 17 | Level_Food_29 | NORMAL | 5 | 5 | 体验偏简单,无脑吃 |
| 18 | Level_Food_30 | NORMAL | 4 | 4 | 物件排列平均分布,吃起来没有体验波动 |
| 19 | Level_Village_01 | NORMAL | 5 | 5 | 略显简单,有一定设计规划 |
| 20 | Level_Village_02 | NORMAL | 5 | 4 | 花园设计增加爽感,但整体结构偏简单 |
| 21 | Level_Village_03 | NORMAL | 3 | 4 | 简单的一些圆形,矩形结构,各种物体颜色趋近,没有层次 |
| 22 | Level_Village_04 | NORMAL | 6 | 6 | 叠层设计和小花园的布置带来体验加分 |
| 23 | Level_Village_05 | NORMAL | 6 | 7 | 大量空中叠层气球和物品坠落带来体验加分 |
| 24 | Level_Village_06 | HARD | 7 | 7 | 鸡窝小景设计有趣,吃起来也很爽,南瓜排布带来寻找乐趣。整体目标物排布富有层次 |
| 25 | Level_Village_07 | REST | 5 | 5 | 中规中矩 |
| 26 | Level_Village_08 | NORMAL | 5 | 5 | 田园小景加分,但其他物件摆放呆板平庸 |
| 27 | Level_Village_09 | NORMAL | 6 | 6 | 小景规划和摆放有少许亮点 |
| 28 | Level_Village_10 | NORMAL | 6 | 6 | 田园小景少许加分,但其他物件摆放没有层次,偏杂乱 |
| 29 | Level_Village_11 | HARD | 7 | 6 | 铁轨设计加分,整体稍微有点太密集 |
| 31 | Level_Village_12 | NORMAL | 8 | 7 | 村庄小景设计不错,整体规划合理,层次丰富 |
| 32 | Level_Village_13 | NORMAL | 6 | 6 | 农场氛围有一定的表现,地图大小合适,物件布置摆放合理 |
| 33 | Level_Village_14 | NORMAL | 5 | 5 | 物件摆放偏散乱,地图偏小 |
| 34 | Level_Baby_01 | HARD | 8 | 7 | 物件摆放疏密得当,色彩丰富,造景充满想象力 |
| 35 | Level_Baby_02 | REST | 8 | 9 | 物件摆放层次结构合理,通过目标物蜡笔的摆放引导玩家的移动轨迹(这个设计很高级),目标物球的吞噬体验很舒适 |
| 36 | Level_Baby_03 | NORMAL | 8 | 8 | 摆放结构合理,层次丰富,小景搭建充满想象力 |
| 37 | Level_Baby_04 | NORMAL | 9 | 8 | 摆放结构合理,层次丰富,小景搭建效果令人惊叹 |
| 38 | Level_Baby_05 | NORMAL | 9 | 8 | 摆放结构合理,层次丰富,小景搭建效果令人惊叹 |
| 39 | Level_Baby_06 | HARD | 9 | 8 | 摆放结构合理,层次丰富,小景搭建效果令人惊叹(模拟飞机从跑道起飞的定格过程) |
| 40 | Level_Baby_07 | NORMAL | 9 | 9 | 摆放结构合理,层次丰富,小景搭建想象力令人惊叹(海洋球池),且带来爽吃体验 |
| 41 | Level_Baby_08 | NORMAL | 8 | 7 | 摆放结构比较合理,小景搭建还不错 |
| 42 | Level_Baby_09 | NORMAL | 9 | 9 | 摆放结构合理,层次丰富,小景搭建想象力令人惊叹(中心滑梯/彩虹墙),且带来爽吃体验 |
| 43 | Level_Baby_10 | NORMAL | 9 | 9 | 摆放结构合理,层次丰富,小景搭建想象力令人惊叹(宝宝卧室),叠层设计带来爽吃体验 |
| 44 | Level_Baby_11 | HARD | 7 | 7 | 外围设计有些散乱,中间区域的小景设计还可以更丰富,更有层次一些 |
| 45 | Level_Baby_12 | REST | 9 | 8 | 摆放结构合理,层次丰富,小景搭建想象力令人惊叹(浴室主题表现的十分到位) |
| 46 | Level_RainyVillage_01 | NORMAL | 8 | 7 | 池塘小景设计还不错,外围设计略单调 |
| 47 | Level_RainyVillage_02 | NORMAL | 8 | 7 | 帆船驶向天际的创意很棒,可惜表现不充分,浪费了这个主题。外围的摆放中规中矩,没有什么新意 |
| 48 | Level_RainyVillage_03 | NORMAL | 5 | 5 | 村庄小景设计尚可,但外围物件摆放十分混乱,缺少明确的结构和层次 |
| 49 | Level_RainyVillage_04 | SUPER_HARD | 7 | 6 | 外围物件摆放缺乏层次和结构,钓鱼小景没有表现充分,十分可惜 |
| 50 | Level_RainyVillage_05 | NORMAL | 7 | 7 | 乌云压境的创意很好,可惜做得不够夸张和充分 |
| 51 | Level_RainyVillage_06 | NORMAL | 7 | 7 | 物件大小过于一致,缺少层次 |
| 52 | Level_RainyVillage_07 | NORMAL | 8 | 8 | 摆放结构合理,层次丰富,小景搭建富有想象力 |
| 53 | Level_RainyVillage_08 | NORMAL | 6 | 6 | 树木和房屋摆放稍微有点乱,树屋设计还不错 |
| 54 | Level_RainyVillage_09 | HARD | 5 | 6 | 基本以简单的圆形,矩形结构为主,农场的小景效果没有做出来 |
| 55 | Level_RainyVillage_10 | REST | 4 | 5 | 全部是简单的圆形,矩形,三角结构 |
| 56 | Level_RainyVillage_11 | NORMAL | 6 | 6 | 池塘小景表现不够充分 |
| 57 | Level_RainyVillage_12 | NORMAL | 8 | 8 | 摆放结构合理,层次丰富,小景搭建出彩 |
| 58 | Level_RainyVillage_13 | NORMAL | 7 | 7 | 空中的飞机轨迹是亮点 |
| 59 | Level_RainyVillage_14 | HARD | 7 | 7 | 造景创意设计还不错,但整体稍微有点散 |
| 61 | Level_RainyVillage_15 | NORMAL | 6 | 6 | 整体规划有点散乱,主题没有立起来 |
| 62 | Level_RainyVillage_16 | NORMAL | 7 | 7 | 牛棚和花园搭建带来爽感,其他中规中矩无亮点 |
| 63 | Level_RainyVillage_17 | NORMAL | 7 | 7 | 小景设计还不错,其他基本以平铺为主,缺少层次和结构 |
| 64 | Level_RainyVillage_18 | HARD | 7 | 7 | 港湾设计还不错,其他区域设计摆放略微死板,缺乏变化和趣味性 |
| 65 | Level_RainyVillage_19 | REST | 5 | 8 | 基本无造景,各式叠高设计充满乐趣和爽感 |
| 66 | Level_Maze_01 | NORMAL | 4 | 6 | 基础教学关 |
| 67 | Level_Maze_02 | NORMAL | 6 | 7 | 创意很棒,但设计略单调 |
| 68 | Level_Field_09 | NORMAL | 7 | 7 | 迷宫色彩鲜艳丰富,设计有趣,但其他物件摆放杂乱,没有层次 |
| 69 | Level_Field_10 | HARD | 7 | 7 | 铁轨作为引导动线效果不错,但高台上放挖掘机完全莫名其妙(走近后全部倒塌,所有设计白做了) |
| 70 | Level_Field_11 | NORMAL | 4 | 6 | 全部是简单的圆形,矩形结构 |
| 71 | Level_Field_12 | NORMAL | 8 | 7 | 整体结构清晰,层次丰富,造景效果非常不错 |
| 72 | Level_Maze_03 | NORMAL | 5 | 6 | 创意不错,但设计略单调 |
| 73 | Level_Field_13 | NORMAL | 6 | 6 | 桥梁和小河的设计偏简单,如果能贯穿整个地图,品质可以上升一个台阶 |
| 74 | Level_Field_14 | SUPER_HARD | 6 | 7 | 几何图形方块叠层是设计亮点,但整体规划杂乱,全部混在一起,缺少小景 |
| 75 | Level_Field_15 | REST | 8 | 7 | 迷宫和野外露营小景带来新意,森林中可以点缀若干动物 |
| 76 | Level_Field_16 | NORMAL | 8 | 7 | 遗迹设计有趣 |
| 77 | Level_Maze_04 | NORMAL | 6 | 7 | 创意不错,但设计略单调 |
| 78 | Level_PlayGround_01 | NORMAL | 7 | 7 | 摆放略松散,层次不够丰富,也缺乏爽吃点 |
| 79 | Level_PlayGround_02 | HARD | 8 | 8 | 摆放结构清晰,层次丰富,超级叠层带来爽吃体验 |
| 80 | Level_PlayGround_03 | NORMAL | 7 | 7 | 整个地图以五角星为路径规划,有自己的特色 |
| 81 | Level_PlayGround_04 | NORMAL | 8 | 8 | 摆放结构清晰,层次丰富,高台滚落小球带来爽吃体验 |
| 82 | Level_PlayGround_05 | NORMAL | 8 | 8 | 摆放结构清晰,层次丰富,铁轨起到了引导动线的作用 |
| 83 | Level_PlayGround_06 | NORMAL | 8 | 7 | 摆放结构清晰,层次丰富,旋转飞机的小景设计出彩 |
| 84 | Level_PlayGround_07 | HARD | 9 | 8 | 摆放结构清晰,层次丰富,玩具熊小景出彩,高台滚落小球带来爽吃体验 |
| 85 | Level_PlayGround_08 | REST | 8 | 8 | 摆放结构清晰,富有趣味性,目标物大小梯度设置合理,体验非常舒适的一关 |
| 86 | Level_PlayGround_09 | NORMAL | 7 | 7 | 有一定的设计感,但不多 |
| 87 | Level_PlayGround_10 | NORMAL | 10 | 8 | 非常惊艳的玩具小兵构筑工事场景,物件摆放合理,层次丰富,主题性极强 |
| 88 | Level_PlayGround_11 | NORMAL | 8 | 9 | 结合了弹跳球,铁轨,叠层设计的趣味性关卡 |
| 89 | Level_PlayGround_12 | HARD | 9 | 8 | 有趣的玩具小兵构筑工事场景,物件摆放合理,层次丰富,主题鲜明 |
| 91 | Level_PlayGround_14 | NORMAL | 7 | 7 | 中心滑梯小景效果不错,周围布置有点死板单调 |
| 92 | Level_PlayGround_15 | NORMAL | 9 | 9 | 摆放结构清晰,层次丰富,铁轨和叠层设计富有趣味性 |
| 93 | Level_Harvest_01 | NORMAL | 8 | 8 | 别具一格的创意设计,掉落的小苹果带来爽吃体验 |
| 94 | Level_Harvest_02 | HARD | 6 | 7 | 中规中矩,与93关对比缺少创新 |
| 95 | Level_Harvest_03 | REST | 4 | 5 | 无脑方阵堆叠排布,平庸且无趣 |
| 96 | Level_Harvest_04 | NORMAL | 7 | 8 | 中心区域的巨大苹果堆带来超级爽感,周围其他的堆叠物延续了爽感体验 |
| 97 | Level_Harvest_05 | NORMAL | 7 | 8 | 弹跳鸡蛋设计别具一格,让人眼前一亮。周围的堆叠和叠层设计带来爽感体验 |
| 98 | Level_Harvest_06 | NORMAL | 5 | 7 | 造景比较简单,没有充分表达。基本以圆形,矩形,三角结构排布物件,显得呆板无趣 |
| 99 | Level_Harvest_07 | SUPER_HARD | 6 | 7 | 地图上方的箱子堆叠和叠层高塔是唯一亮点,其他区域结构混乱,过于密集,且缺乏创意 |
| 100 | Level_Harvest_08 | NORMAL | 7 | 8 | 鸡窝和斜坡鸡蛋堆的设计都很不错,在视觉效果和爽快点上都可圈可点 |
| 101 | Level_Harvest_09 | NORMAL | 6 | 7 | 摆放结构清晰,层次丰富,中间的小景可以加强 |
| 102 | Level_Harvest_10 | NORMAL | 5 | 5 | 无脑圆形排布,单调乏味 |
| 103 | Level_Harvest_11 | NORMAL | 3 | 5 | 羊圈,牛圈设计敷衍,整个地图过于简单,非常差 |
| 104 | Level_Harvest_12 | HARD | 8 | 9 | 整体布局合理,层次丰富。斜坡滚落苹果堆,叠层高塔,堆叠箱子,以及苹果树掉落苹果的设计都带来爽感 |
| 105 | Level_Harvest_13 | REST | 7 | 8 | 中心区域的堆叠鸡蛋方块带来强烈爽感 |
| 106 | Level_Harvest_14 | NORMAL | 7 | 7 | 堆叠谷仓和叠层高塔带来爽感,大比例物件带来视觉冲击 |
| 107 | Level_Harvest_15 | NORMAL | 4 | 5 | 缺少主题小景,整体设计比较散,没有核心,拼凑感很强 |
| 108 | Level_Harvest_16 | NORMAL | 6 | 7 | 整体丰收氛围营造尚可,但布局太密,缺少层次和变化 |
| 109 | Level_Harvest_17 | HARD | 6 | 6 | 上方的苹果堆带来爽吃体验,外围方块墙富有新意,其他区域设计则死板无趣 |
| 110 | Level_Harvest_18 | NORMAL | 6 | 7 | 鸡蛋和框的堆叠带来爽感,但其他物件排布过于密集,缺乏层次 |
| 111 | Level_Harvest_19 | NORMAL | 6 | 6 | 上方区域的叠层设计带来爽吃体验,其他区域略微散乱,缺乏层次和明显的区域结构 |
| 112 | Level_Harvest_20 | NORMAL | 5 | 6 | 整体布局单调乏味,缺少变化和亮点 |
| 113 | Level_Harvest_21 | NORMAL | 7 | 8 | 斜坡鸡蛋堆叠和弹跳鸡蛋带来较强的爽快感 |
| 114 | Level_Bag_01 | HARD | 7 | 7 | 整体摆放结构清晰,层次富有变化,小景有趣 |
| 115 | Level_Bag_02 | REST | 7 | 8 | 摆放结构清晰,层次丰富,小景有趣,营造出了包包购物中心的氛围 |
| 116 | Level_Bag_03 | NORMAL | 8 | 8 | 主题鲜明,物件摆放合理,层次丰富,成功营造出购物中心的氛围 |
| 117 | Level_Bag_04 | NORMAL | 8 | 8 | 主题鲜明,物件摆放合理,层次丰富,成功营造出购物中心的氛围 |
| 118 | Level_Bag_05 | NORMAL | 8 | 8 | 主题鲜明,物件摆放合理,层次丰富,成功营造出购物中心的氛围 |
| 119 | Level_Bag_06 | HARD | 9 | 8 | 主题鲜明,物件摆放合理,层次丰富,成功营造出购物中心的氛围 |
| 121 | Level_Bag_08 | NORMAL | 9 | 8 | 主题鲜明,物件摆放合理,层次丰富,成功营造出购物中心的氛围。叠层设计带来爽感 |
| 122 | Level_Bag_09 | NORMAL | 8 | 8 | 主题鲜明,物件摆放合理,层次丰富,空中吊灯的设计让人眼前一亮 |
| 123 | Level_Bag_10 | NORMAL | 10 | 10 | 主题鲜明,物件摆放合理,层次丰富,成功营造出购物中心的氛围。叠层设计带来爽感。还加入了快速通道功能,体验感拉满 |
| 124 | Level_Bag_11 | SUPER_HARD | 8 | 8 | 主题鲜明,物件摆放合理,层次丰富,成功营造出购物中心的氛围 |
| 125 | Level_Bag_12 | REST | 8 | 8 | 主题鲜明,物件摆放合理,层次丰富,成功营造出购物中心的氛围。弹跳物掉进框子的设计强化了趣味性 |
| 126 | Level_Bag_13 | NORMAL | 8 | 8 | 主题鲜明,物件摆放合理,层次丰富,成功营造出购物中心的氛围。 |
| 127 | Level_Bag_14 | NORMAL | 8 | 7 | 主题鲜明,物件摆放合理,层次丰富,成功营造出购物中心的氛围。堆叠和叠层设计带来爽感加分 |
| 128 | Level_Bag_15 | NORMAL | 10 | 9 | 小景塑造非常出色,主题鲜明,物件摆放合理,层次丰富,成功营造出购物中心的氛围。 |
| 129 | Level_Field_17 | HARD | 5 | 5 | 造景比较简单,没有充分表达。基本以圆形,矩形结构排布物件,显得呆板无趣 |
| 130 | Level_Field_18 | NORMAL | 7 | 7 | 迷宫色彩鲜艳丰富,设计有趣,但其他区域设计偏简单,缺乏创意和变化 |
| 131 | Level_Harvest_22 | NORMAL | 4 | 5 | 基本以简单的圆形,矩形结构为主,农场的小景效果没有做出来 |
| 132 | Level_Harvest_23 | NORMAL | 4 | 5 | 新替换的AI制作关很棒,旧的关卡结构混乱,单调无趣 |
| 133 | Level_Harvest_24 | NORMAL | 7 | 8 | 整体设计富有新意,主题鲜明,弹跳苹果落入网中十分有趣 |
| 134 | Level_Harvest_25 | HARD | 6 | 6 | 弹跳南瓜落入马车车箱和高空堆叠南瓜的设计带来爽感。其他部分则比较平庸 |
| 135 | Level_Harvest_26 | REST | 3 | 5 | 完全无脑矩形方阵排布,无聊透顶 |
| 136 | Level_Harvest_27 | NORMAL | 4 | 5 | 过于平面化排列物件,吃起来十分无趣 |
| 137 | Level_Harvest_28 | NORMAL | 7 | 7 | 大量围墙和叠高设计带来吞咽爽感 |
| 138 | Level_Harvest_29 | NORMAL | 6 | 6 | 弹跳南瓜和弹跳苹果效果十分有趣,除此之外其他物件摆放偏简单无趣,农场氛围营造不足 |
| 139 | Level_Harvest_30 | HARD | 7 | 7 | 堆叠南瓜和堆叠箱子带来爽吃体验,整体结构排布缺乏亮点,小景塑造不足 |
| 140 | Level_Harvest_31 | NORMAL | 8 | 7 | 铁轨很好的串联了整张地图的结构和物件摆放,餐桌小景效果也不错 |
| 141 | Level_Harvest_32 | NORMAL | 6 | 6 | 空中热气球和框子掉落带来少许爽感,其他方面都十分平庸,没有太多亮点 |
| 142 | Level_Harvest_33 | NORMAL | 6 | 7 | 整体布局,结构还算清晰,村庄小景塑造不足 |
| 143 | Level_Harvest_34 | NORMAL | 6 | 6 | 基本都以简单的圆形,矩形区块为主,略显单调,小景效果一般 |
| 144 | Level_Harvest_35 | HARD | 8 | 8 | 物件摆放比较合理,层次比较丰富,铁轨和桥梁起到了划分区域和引导动线的作用 |
| 145 | Level_Harvest_36 | REST | 7 | 8 | 整体结构和物件排布中规中矩,超级空中叠层热气球和超级叠高木桩带来强烈爽感。 |
| 146 | Level_Harvest_37 | NORMAL | 7 | 8 | 叠层垮塌带来爽感体验,中间区域的牛棚小景设计稍微有点简单,其他区域布置比较单调 |
| 147 | Level_Harvest_38 | NORMAL | 6 | 7 | 花园小景设计比较简单,其他区域物件排布略微密集了一些,层次结构没有拉得很开 |
| 148 | Level_Harvest_39 | NORMAL | 6 | 6 | 小景设计不足,整体物件摆放偏散乱拥挤 |
| 149 | Level_Harvest_40 | SUPER_HARD | 6 | 7 | 中心区域苹果仓库的使用让人眼前一亮,其他区域物件摆放排布则比较平庸死板 |
| 151 | Level_OrderGuard_02 | NORMAL | 4 | 4 | 层次感差,物件都混到一起,十分杂乱 |
| 152 | Level_OrderGuard_03 | NORMAL | 5 | 4 | 没有什么设计,基本就摆了一些圆圈和三角结构 |
| 153 | Level_OrderGuard_04 | NORMAL | 5 | 5 | 没有什么设计,基本就摆了一些圆圈,矩形和三角结构 |
| 154 | Level_OrderGuard_05 | HARD | 7 | 7 | 整体有规划,有叠层和桥梁架空设计,有冻结和解冻效果 |
| 155 | Level_OrderGuard_06 | REST | 7 | 8 | 整体规划清晰,目标收集物有跳跃小惊喜 |
| 156 | Level_OrderGuard_07 | NORMAL | 7 | 7 | 目标物大小,层次比较清晰 |
| 157 | Level_OrderGuard_08 | NORMAL | 7 | 7 | 内圈规划清晰,带有狗拉雪橇情境。外圈山体树木规划混乱 |
| 158 | Level_OrderGuard_09 | NORMAL | 7 | 8 | 整体设计成桃心,中心的桃心收集装置呼应主题,有爽感 |
| 159 | Level_OrderGuard_10 | HARD | 4 | 5 | 外围物件环形堆叠,缺少疏密关系和结构变化,显得很死板 |
| 160 | Level_OrderGuard_11 | NORMAL | 7 | 7 | 够爽,但是整体氛围营造偏简单 |
| 161 | Level_OrderGuard_12 | NORMAL | 7 | 7 | 设计了一些小景,隐藏在木板后的目标收集物带来少许惊喜 |
| 162 | Level_OrderGuard_13 | NORMAL | 5 | 6 | 简单的一些圆形,矩形,三角结构 |
| 163 | Level_OrderGuard_14 | NORMAL | 5 | 5 | 简单的一些圆形,矩形,三角结构 |
| 164 | Level_OrderGuard_15 | HARD | 5 | 6 | 简单的一些圆形,矩形,三角结构。有冻结和解冻效果 |
| 165 | Level_OrderGuard_16 | REST | 5 | 6 | 开场位置附近布置反差感比较强的大型收集物带来视觉上的爽感。整体布局有点过于密集 |
| 166 | Level_OrderGuard_17 | NORMAL | 4 | 5 | 十分常规的圆形结构布局为主。树上掉落铃铛是唯一亮点 |
| 167 | Level_OrderGuard_18 | NORMAL | 8 | 7 | 狗拉雪橇和铁轨的规划带来亮点,物件摆放层次比较清晰 |
| 168 | Level_OrderGuard_19 | NORMAL | 7 | 7 | 物件摆放层次比较清晰,叠层设计配合冰面滑行物理,带来爽感 |
| 169 | Level_OrderGuard_20 | HARD | 4 | 5 | 简单的一些圆形,矩形,三角结构,摆放密集缺乏层次 |
| 170 | Level_OrderGuard_21 | NORMAL | 5 | 6 | 简单的一些圆形,矩形摆放结构,狗拉雪橇从围栏里出发的情境没有设计好。天空下雪子的设计带来体验加分 |
| 171 | Level_OrderGuard_22 | NORMAL | 7 | 7 | 兵营情境设计比较有趣 |
| 172 | Level_OrderGuard_23 | NORMAL | 4 | 5 | 地形和箭头指示带来一定乐趣,其他都非常中庸和简单 |
| 173 | Level_OrderGuard_24 | NORMAL | 6 | 8 | 超级叠层设计和天空下雪子的设计带来体验加分。其他规划,摆放无特色 |
| 174 | Level_OrderGuard_25 | SUPER_HARD | 5 | 7 | 超级叠层热气球和冰冻爆开后大量物体爽吃带来体验加分。其他规划,摆放无特色 |
| 175 | Level_OrderGuard_26 | REST | 4 | 5 | 达摩堆带来新的爽吃体验,其他规划,摆放无特色 |
| 176 | Level_OrderGuard_27 | NORMAL | 6 | 7 | 有一定的规划布局,两个小岛地形带来体验加分 |
| 177 | Level_OrderGuard_28 | NORMAL | 5 | 5 | 正统规划布局中规中矩,没有特色 |
| 178 | Level_OrderGuard_29 | NORMAL | 5 | 7 | 叠层设计和天空掉煤球的设计带来体验加分。其他规划,摆放无特色 |
| 179 | Level_OrderGuard_30 | HARD | 5 | 6 | 高空坠落带来体验加分。其他规划,摆放无特色 |
| 181 | Level_Town_02 | NORMAL | 6 | 6 | 铁轨规划有趣,外围山和树过于密集杂乱 |
| 182 | Level_Town_03 | NORMAL | 7 | 7 | 铁轨矿车规划有趣,整体营造了苹果园氛围 |
| 183 | Level_Town_04 | NORMAL | 7 | 8 | 桥梁错层搭建和中间的巨量堆叠物带来极度爽感 |
| 184 | Level_Town_05 | HARD | 4 | 5 | 有一定的规划,但山和树的摆放过于密集,杂乱无章,显得十分拥挤 |
| 185 | Level_Town_06 | REST | 4 | 4 | 十分平庸的圆形和弧形摆放结构 |
| 186 | Level_Town_07 | NORMAL | 4 | 6 | 叠层设计和高空掉落带来爽感,尤其是中间空中的大量牛奶瓶掉落。其他物件摆放十分中庸,无特色 |
| 187 | Level_Town_08 | NORMAL | 4 | 4 | 十分平庸的圆形和矩形摆放结构 |
| 188 | Level_Town_09 | NORMAL | 5 | 5 | 餐桌和物件拼字带来一丝亮点,其他设计都十分平庸 |
| 189 | Level_Town_10 | HARD | 4 | 5 | 十分平庸的圆形和矩形摆放结构 |
| 190 | Level_Town_11 | NORMAL | 8 | 7 | 乡村小景营造的不错,内外层次分明,富有特色 |
| 191 | Level_Town_12 | NORMAL | 3 | 4 | 花园带来爽吃体验,其他设计非常差,全部平均排列,毫无结构变化,死板无趣 |
| 192 | Level_Town_13 | NORMAL | 5 | 7 | 超级叠层热气球带来体验加分,其余规划摆放比较平庸 |
| 193 | Level_Town_14 | NORMAL | 5 | 4 | 特殊关卡,吃起来比较无聊 |
| 194 | Level_Town_15 | HARD | 4 | 5 | 大大小小的鸽子造型比较加分,但整体地图规划和物件摆放十分杂乱 |
| 195 | Level_Housing_01 | REST | 10 | 10 | 整体规划层次丰富,物件摆放细腻,营造出家庭室内情境,疏密得当,小景与几何图形搭配相得益彰,还搭配有快速通行体验,非常有趣 |
| 196 | Level_Housing_02 | NORMAL | 8 | 8 | 无论是物件摆放,小景营造还是地图规划都略逊于195关,但也不失为上乘之作 |
| 197 | Level_Housing_03 | NORMAL | 8 | 9 | 超级叠层纸箱带来体验加分,小景营造有趣,整体规划结构合理,层次丰富 |
| 198 | Level_Housing_04 | NORMAL | 8 | 8 | 小景营造有趣,整体规划结构合理,层次丰富 |
| 199 | Level_Housing_05 | SUPER_HARD | 10 | 9 | 小景营造有趣,整体规划结构合理,层次丰富,巨型图书柜带来极强视觉冲击 |
| 200 | Level_Housing_06 | NORMAL | 7 | 8 | 整体结构布局合理,叠层的盒子带来爽感体验 |
| 201 | Level_Housing_07 | NORMAL | 8 | 8 | 整体结构布局合理,配色舒适,小景有趣 |
| 202 | Level_Housing_08 | NORMAL | 8 | 8 | 整体结构布局合理,配色舒适,小景有趣 |
| 203 | Level_Housing_09 | NORMAL | 9 | 8 | 整体结构布局合理,配色舒适,房间小景布置精致,充满童趣 |
| 204 | Level_Housing_10 | HARD | 8 | 8 | 整体结构布局合理,配色舒适,餐厅小景布置精致有趣 |
| 205 | Level_Housing_11 | REST | 8 | 8 | 整体结构布局合理,配色舒适,小景有趣。大量堆叠物带来爽吃体验 |
| 206 | Level_Housing_12 | NORMAL | 9 | 8 | 整体结构布局合理,配色舒适,小景非常精致,充满童趣 |
| 207 | Level_Housing_13 | NORMAL | 8 | 8 | 整体结构布局合理,花园小景营造的不错。空中吊兰叠层设计带来视觉和体验方面的提升 |
| 208 | Level_Housing_14 | NORMAL | 8 | 7 | 整体结构布局合理,配色舒适,房间小景设计有趣 |
| 209 | Level_Housing_15 | HARD | 10 | 9 | 整体结构布局合理,配色舒适,结合地图分隔区块设计了多处小景,从客厅到卧室,书房,浴室,厨房,甚至还有二楼走廊,让人叹为观止 |
| 211 | Level_Housing_17 | NORMAL | 8 | 8 | 整体结构布局合理,小景布置有趣,超级叠层纸箱带来极强爽快感 |
| 212 | Level_Housing_18 | NORMAL | 8 | 8 | 结构层次丰富合理,色彩搭配舒适,游戏房的小景布局比较有趣 |
| 213 | Level_Housing_19 | NORMAL | 9 | 8 | 整体结构布局合理,配色舒适,电脑房小景设计生动有趣 |
| 214 | Level_Housing_20 | HARD | 8 | 8 | 整体结构布局合理,配色舒适,房间小景设计有趣 |
| 215 | Level_Eating_01 | REST | 8 | 8 | 整体结构布局合理,配色舒适,冰激凌和雪糕陈列展示小景充满童趣 |
| 216 | Level_Eating_02 | NORMAL | 8 | 8 | 物件摆放比较合理,层次比较丰富,生日蛋糕小景氛围感很强 |
| 217 | Level_Eating_03 | NORMAL | 8 | 9 | 结构合理,层次丰富,斜板掉栗子的小景,以及弹跳球和叠层设计都带来了体验上的爽快感觉 |
| 218 | Level_Eating_04 | NORMAL | 8 | 8 | 结构布局比较合理,用小方片构筑的墙面垮塌带来体验爽快感 |
| 219 | Level_Eating_05 | HARD | 7 | 7 | 结构摆放略显重复,缺少一点小景点缀 |
| 220 | Level_Eating_06 | NORMAL | 7 | 7 | 地形结构的变化带来一定的探索新意,但缺少主题小景,物件排布稍微有点太过规整和单调 |
| 221 | Level_Eating_07 | NORMAL | 7 | 7 | 整体布局,结构还算合理,配色舒适,小景的氛围营造还可以加强 |
| 222 | Level_Eating_08 | NORMAL | 7 | 7 | 整体布局,结构还算合理,配色舒适,缺少小景 |
| 223 | Level_Eating_09 | NORMAL | 6 | 6 | 整体物件排布有点混乱松散,野外露营小景不够精致 |
| 224 | Level_Eating_10 | SUPER_HARD | 9 | 9 | 整体结构布局合理,配色舒适,营造的生日庆祝场景氛围强烈,快速通道的运用提升体验感 |
| 225 | Level_Eating_11 | REST | 8 | 8 | 整体结构布局合理,配色舒适,超级叠层设计带来体验爽感 |
| 226 | Level_Eating_12 | NORMAL | 8 | 8 | 整体结构布局合理,配色舒适,营造的生日庆祝场景氛围感强 |
| 227 | Level_Eating_13 | NORMAL | 8 | 8 | 整体结构布局合理,配色舒适,甜点货架小景视觉冲击强,吃起来体验比较爽 |
| 228 | Level_Eating_14 | NORMAL | 8 | 8 | 整体结构布局合理,配色舒适,营造的生日庆祝场景氛围感强 |
| 229 | Level_Eating_15 | HARD | 8 | 9 | 结构合理,层次丰富,中心区域的超级叠层设计带来比较强烈的爽吃体验 |
| 230 | Level_Eating_16 | NORMAL | 7 | 7 | 整体布局,结构还算合理,稍微欠缺一点小景搭配,体验难度偏低,有点无聊 |
| 231 | Level_Eating_17 | NORMAL | 8 | 8 | 整体布局,结构还算合理,配色舒适,堆叠物带来爽吃感受 |
| 232 | Level_Eating_18 | NORMAL | 9 | 9 | 物件摆放比较合理,层次比较丰富,隐藏在斜板下的目标物带来寻找乐趣,堆叠物带来爽吃体验 |
| 233 | Level_Eating_19 | NORMAL | 5 | 7 | 物件排布过于密集,大物件和小物件搭配不够合理,堆叠物带来爽吃体验 |
| 234 | Level_Eating_20 | HARD | 7 | 7 | 整体布局,结构还算合理,配色舒适 |
| 235 | Level_Clothes_01 | REST | 4 | 5 | 小物件过多,大物件过少,布局呆板拼凑,搭配不合理,缺少小景 |
| 236 | Level_Clothes_02 | NORMAL | 7 | 9 | 整体结构布局合理,配色舒适,堆叠物和超级叠层设计带来强烈爽感 |
| 237 | Level_Clothes_03 | NORMAL | 7 | 7 | 整体结构布局合理,配色舒适,缺少一点小景点缀 |
| 238 | Level_Clothes_04 | NORMAL | 7 | 7 | 整体结构布局合理,配色舒适,陈列展示柜小景的氛围营造还可以加强 |
| 239 | Level_Clothes_05 | HARD | 9 | 8 | 整体结构布局合理,配色舒适,童装店的氛围营造的不错 |
| 242 | Level_Clothes_08 | NORMAL | 7 | 7 | |
| 245 | Level_Clothes_11 | REST | 6 | 6 | |
| 251 | Level_Clothes_17 | NORMAL | 8 | 8 |
数据来自 Kibana/Elasticsearch 后台:关卡开始/结算事件、付费订单聚合、资源流水。通关事件按 game_result=1 或 stars>0;金币消耗按 scene=31、last_id 对应关卡、item_id=101、item_consumetype=2。
先筛掉不符合 KPI 护栏的关卡,再按付费收入、金币消耗、订单数和玩家通关健康度综合排序。这里输出前 100 名,供 AI 学习“既有压力又不过载”的样本。

| 排名 | L ID | 关卡名 | 类型 | 综合分 | 收入 | 订单 | 金币消耗 | 挑战人数 | 玩家通关率 | 次数通关率 | 复活成功率 | KPI |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 1 | 31 | Level_Village_12 | NORMAL | 83.84 | $669.28 | 72 | 215,100.00 | 6229 | 99.3% | 93.9% | 92.7% | 符合 |
| 2 | 64 | Level_RainyVillage_18 | HARD | 81.75 | $413.60 | 40 | 1,193,400.00 | 2870 | 98.0% | 71.9% | 97.4% | 符合 |
| 3 | 124 | Level_Bag_11 | SUPER_HARD | 81.15 | $413.22 | 78 | 970,200.00 | 1350 | 96.2% | 44.9% | 90.5% | 符合 |
| 4 | 104 | Level_Harvest_12 | HARD | 80.88 | $385.66 | 34 | 856,800.00 | 1719 | 98.6% | 66.5% | 93.3% | 符合 |
| 5 | 33 | Level_Village_14 | NORMAL | 80.84 | $371.44 | 56 | 459,900.00 | 5881 | 98.6% | 85.5% | 89.1% | 符合 |
| 6 | 109 | Level_Harvest_17 | HARD | 80.44 | $347.68 | 32 | 756,000.00 | 1622 | 99.1% | 75.4% | 96.3% | 符合 |
| 7 | 119 | Level_Bag_06 | HARD | 80.37 | $419.72 | 28 | 1,026,000.00 | 1444 | 98.0% | 55.5% | 91.3% | 符合 |
| 8 | 69 | Level_Field_10 | HARD | 80.33 | $299.66 | 34 | 1,215,900.00 | 2701 | 98.6% | 74.4% | 97.4% | 符合 |
| 9 | 54 | Level_RainyVillage_09 | HARD | 80.24 | $253.48 | 52 | 1,301,400.00 | 3485 | 98.0% | 73.0% | 96.8% | 符合 |
| 10 | 29 | Level_Village_11 | HARD | 79.97 | $407.30 | 70 | 954,900.00 | 6754 | 95.7% | 72.4% | 90.4% | 符合 |
| 11 | 59 | Level_RainyVillage_14 | HARD | 79.70 | $259.60 | 40 | 927,000.00 | 3170 | 98.8% | 81.5% | 97.0% | 符合 |
| 12 | 174 | Level_OrderGuard_25 | SUPER_HARD | 79.49 | $347.44 | 56 | 561,600.00 | 798 | 97.5% | 45.6% | 90.5% | 符合 |
| 13 | 84 | Level_PlayGround_07 | HARD | 78.97 | $225.60 | 40 | 1,151,100.00 | 2155 | 98.4% | 72.6% | 96.4% | 符合 |
| 14 | 49 | Level_RainyVillage_04 | SUPER_HARD | 78.43 | $269.40 | 60 | 913,500.00 | 3986 | 96.7% | 63.8% | 92.8% | 符合 |
| 15 | 74 | Level_Field_14 | SUPER_HARD | 78.43 | $251.42 | 58 | 802,800.00 | 2533 | 97.3% | 62.5% | 91.0% | 符合 |
| 16 | 209 | Level_Housing_15 | HARD | 77.54 | $255.64 | 36 | 569,700.00 | 597 | 98.3% | 44.1% | 89.2% | 符合 |
| 17 | 149 | Level_Harvest_40 | SUPER_HARD | 76.95 | $221.60 | 40 | 531,900.00 | 1020 | 98.3% | 50.1% | 93.3% | 符合 |
| 18 | 99 | Level_Harvest_07 | SUPER_HARD | 76.29 | $221.58 | 42 | 359,100.00 | 1826 | 98.4% | 72.3% | 90.3% | 符合 |
| 19 | 134 | Level_Harvest_25 | HARD | 75.79 | $189.62 | 38 | 441,000.00 | 1173 | 98.6% | 68.2% | 96.4% | 符合 |
| 20 | 219 | Level_Eating_05 | HARD | 75.68 | $223.64 | 36 | 343,800.00 | 548 | 98.4% | 46.1% | 91.8% | 符合 |
| 21 | 48 | Level_RainyVillage_03 | NORMAL | 75.38 | $191.72 | 28 | 359,100.00 | 4085 | 99.3% | 88.4% | 84.6% | 符合 |
| 22 | 63 | Level_RainyVillage_17 | NORMAL | 75.22 | $179.76 | 24 | 450,000.00 | 2924 | 99.4% | 90.6% | 83.2% | 符合 |
| 23 | 89 | Level_PlayGround_12 | HARD | 74.98 | $177.66 | 34 | 635,400.00 | 1992 | 97.8% | 69.1% | 92.3% | 符合 |
| 24 | 71 | Level_Field_12 | NORMAL | 74.86 | $193.78 | 22 | 371,700.00 | 2606 | 99.4% | 91.4% | 98.1% | 符合 |
| 25 | 51 | Level_RainyVillage_06 | NORMAL | 74.86 | $165.72 | 28 | 635,400.00 | 3715 | 98.5% | 84.9% | 94.6% | 符合 |
| 26 | 37 | Level_Baby_04 | NORMAL | 74.74 | $173.70 | 30 | 315,000.00 | 5242 | 99.3% | 88.5% | 92.0% | 符合 |
| 27 | 139 | Level_Harvest_30 | HARD | 74.23 | $155.70 | 30 | 327,600.00 | 1115 | 99.3% | 72.6% | 83.9% | 符合 |
| 28 | 239 | Level_Clothes_05 | HARD | 74.17 | $247.66 | 34 | 296,100.00 | 458 | 97.2% | 46.2% | 95.4% | 符合 |
| 29 | 106 | Level_Harvest_14 | NORMAL | 74.17 | $147.74 | 26 | 336,600.00 | 1672 | 99.8% | 90.8% | 95.5% | 符合 |
| 30 | 204 | Level_Housing_10 | HARD | 74.15 | $193.76 | 24 | 322,200.00 | 626 | 98.9% | 59.3% | 91.4% | 符合 |
| 31 | 169 | Level_OrderGuard_20 | HARD | 73.67 | $181.74 | 26 | 417,600.00 | 841 | 98.1% | 56.2% | 93.0% | 符合 |
| 32 | 21 | Level_Village_03 | NORMAL | 73.53 | $189.74 | 26 | 217,800.00 | 9139 | 99.0% | 91.8% | 96.2% | 符合 |
| 33 | 129 | Level_Field_17 | HARD | 73.41 | $123.74 | 26 | 674,100.00 | 1240 | 98.6% | 59.5% | 93.4% | 符合 |
| 34 | 82 | Level_PlayGround_05 | NORMAL | 73.35 | $163.76 | 24 | 270,000.00 | 2238 | 99.3% | 87.1% | 94.4% | 符合 |
| 35 | 83 | Level_PlayGround_06 | NORMAL | 73.25 | $145.76 | 24 | 332,100.00 | 2193 | 99.3% | 87.8% | 87.3% | 符合 |
| 36 | 196 | Level_Housing_02 | NORMAL | 72.88 | $271.84 | 16 | 102,600.00 | 646 | 99.5% | 80.7% | 89.0% | 符合 |
| 37 | 138 | Level_Harvest_29 | NORMAL | 72.54 | $275.86 | 14 | 91,800.00 | 1118 | 99.7% | 93.1% | 86.4% | 符合 |
| 38 | 26 | Level_Village_08 | NORMAL | 72.50 | $155.80 | 20 | 293,400.00 | 7489 | 99.1% | 90.9% | 83.9% | 符合 |
| 39 | 154 | Level_OrderGuard_05 | HARD | 72.43 | $121.78 | 22 | 428,400.00 | 962 | 99.2% | 65.5% | 95.6% | 符合 |
| 40 | 194 | Level_Town_15 | HARD | 72.37 | $145.76 | 24 | 421,200.00 | 661 | 98.2% | 53.1% | 95.7% | 符合 |
| 41 | 81 | Level_PlayGround_04 | NORMAL | 72.37 | $139.82 | 18 | 379,800.00 | 2273 | 99.3% | 86.4% | 95.8% | 符合 |
| 42 | 179 | Level_OrderGuard_30 | HARD | 72.17 | $161.74 | 26 | 376,200.00 | 751 | 97.6% | 55.6% | 95.4% | 符合 |
| 43 | 43 | Level_Baby_10 | NORMAL | 72.08 | $127.82 | 18 | 347,400.00 | 4569 | 99.6% | 92.8% | 90.5% | 符合 |
| 44 | 57 | Level_RainyVillage_12 | NORMAL | 72.00 | $103.80 | 20 | 514,800.00 | 3291 | 99.4% | 90.1% | 96.4% | 符合 |
| 45 | 242 | Level_Clothes_08 | NORMAL | 71.69 | $187.80 | 20 | 83,700.00 | 442 | 100.0% | 75.4% | 94.7% | 符合 |
| 46 | 38 | Level_Baby_05 | NORMAL | 71.68 | $111.80 | 20 | 363,600.00 | 5089 | 99.5% | 91.5% | 93.0% | 符合 |
| 47 | 32 | Level_Village_13 | NORMAL | 71.54 | $105.76 | 24 | 426,600.00 | 6064 | 98.9% | 87.7% | 91.8% | 符合 |
| 48 | 73 | Level_Field_13 | NORMAL | 71.52 | $115.82 | 18 | 276,300.00 | 2552 | 100.0% | 94.5% | 84.1% | 符合 |
| 49 | 96 | Level_Harvest_04 | NORMAL | 71.49 | $125.86 | 14 | 333,900.00 | 1865 | 99.8% | 91.8% | 97.6% | 符合 |
| 50 | 44 | Level_Baby_11 | HARD | 71.46 | $101.78 | 22 | 726,300.00 | 4471 | 98.2% | 77.5% | 91.9% | 符合 |
| 51 | 62 | Level_RainyVillage_16 | NORMAL | 71.42 | $93.78 | 22 | 387,000.00 | 2965 | 99.7% | 92.7% | 94.8% | 符合 |
| 52 | 144 | Level_Harvest_35 | HARD | 71.35 | $111.80 | 20 | 340,200.00 | 1058 | 99.3% | 69.7% | 93.5% | 符合 |
| 53 | 229 | Level_Eating_15 | HARD | 71.27 | $143.84 | 16 | 268,200.00 | 495 | 99.2% | 51.9% | 93.7% | 符合 |
| 54 | 34 | Level_Baby_01 | HARD | 71.23 | $103.78 | 22 | 676,800.00 | 5652 | 98.1% | 79.9% | 91.9% | 符合 |
| 55 | 22 | Level_Village_04 | NORMAL | 70.95 | $159.78 | 22 | 135,000.00 | 8813 | 99.0% | 93.1% | 95.4% | 符合 |
| 56 | 86 | Level_PlayGround_09 | NORMAL | 70.93 | $131.84 | 16 | 218,700.00 | 2077 | 99.7% | 92.4% | 96.8% | 符合 |
| 57 | 189 | Level_Town_10 | HARD | 70.51 | $123.84 | 16 | 282,600.00 | 687 | 99.1% | 71.8% | 97.0% | 符合 |
| 58 | 234 | Level_Eating_20 | HARD | 70.50 | $145.74 | 26 | 279,000.00 | 478 | 97.3% | 48.9% | 93.3% | 符合 |
| 59 | 214 | Level_Housing_20 | HARD | 70.40 | $115.84 | 16 | 286,200.00 | 568 | 99.3% | 51.4% | 94.6% | 符合 |
| 60 | 112 | Level_Harvest_20 | NORMAL | 70.30 | $101.82 | 18 | 416,700.00 | 1563 | 98.8% | 80.4% | 95.3% | 符合 |
| 61 | 159 | Level_OrderGuard_10 | HARD | 70.25 | $127.80 | 20 | 430,200.00 | 911 | 97.5% | 56.5% | 95.3% | 符合 |
| 62 | 13 | Level_Food_25 | NORMAL | 69.79 | $299.66 | 34 | 12,600.00 | 11868 | 98.7% | 94.1% | 100.0% | 符合 |
| 63 | 47 | Level_RainyVillage_02 | NORMAL | 69.73 | $81.84 | 16 | 491,400.00 | 4171 | 99.2% | 86.8% | 93.1% | 符合 |
| 64 | 41 | Level_Baby_08 | NORMAL | 69.68 | $91.82 | 18 | 301,500.00 | 4747 | 99.3% | 92.3% | 95.5% | 符合 |
| 65 | 176 | Level_OrderGuard_27 | NORMAL | 69.37 | $159.88 | 12 | 108,000.00 | 768 | 99.6% | 78.7% | 94.7% | 符合 |
| 66 | 52 | Level_RainyVillage_07 | NORMAL | 69.33 | $61.82 | 18 | 747,000.00 | 3631 | 99.0% | 88.0% | 97.2% | 符合 |
| 67 | 68 | Level_Field_09 | NORMAL | 69.32 | $71.82 | 18 | 367,200.00 | 2730 | 99.7% | 92.5% | 93.6% | 符合 |
| 68 | 79 | Level_PlayGround_02 | HARD | 69.31 | $53.86 | 14 | 1,048,500.00 | 2330 | 99.6% | 80.6% | 97.0% | 符合 |
| 69 | 87 | Level_PlayGround_10 | NORMAL | 69.20 | $93.82 | 18 | 234,900.00 | 2053 | 99.3% | 86.9% | 91.6% | 符合 |
| 70 | 136 | Level_Harvest_27 | NORMAL | 69.06 | $125.86 | 14 | 151,200.00 | 1137 | 99.4% | 77.3% | 94.9% | 符合 |
| 71 | 162 | Level_OrderGuard_13 | NORMAL | 69.00 | $121.84 | 16 | 101,700.00 | 876 | 99.9% | 85.3% | 95.8% | 符合 |
| 72 | 17 | Level_Food_29 | NORMAL | 68.96 | $137.82 | 18 | 89,100.00 | 10315 | 99.3% | 93.5% | 94.0% | 符合 |
| 73 | 42 | Level_Baby_09 | NORMAL | 68.93 | $81.82 | 18 | 252,000.00 | 4651 | 99.5% | 93.8% | 94.3% | 符合 |
| 74 | 46 | Level_RainyVillage_01 | NORMAL | 68.83 | $85.88 | 12 | 333,900.00 | 4228 | 99.7% | 94.5% | 95.3% | 符合 |
| 75 | 76 | Level_Field_16 | NORMAL | 68.73 | $91.88 | 12 | 274,500.00 | 2422 | 99.7% | 94.6% | 97.4% | 符合 |
| 76 | 39 | Level_Baby_06 | HARD | 68.37 | $109.82 | 18 | 163,800.00 | 4973 | 98.7% | 83.8% | 96.0% | 符合 |
| 77 | 88 | Level_PlayGround_11 | NORMAL | 68.05 | $87.88 | 12 | 268,200.00 | 2021 | 99.4% | 85.3% | 92.5% | 符合 |
| 78 | 157 | Level_OrderGuard_08 | NORMAL | 67.94 | $109.88 | 12 | 141,300.00 | 923 | 99.6% | 76.3% | 93.6% | 符合 |
| 79 | 192 | Level_Town_13 | NORMAL | 67.93 | $143.90 | 10 | 96,300.00 | 674 | 99.6% | 84.7% | 100.0% | 符合 |
| 80 | 132 | Level_Harvest_23 | NORMAL | 67.82 | $101.84 | 16 | 95,400.00 | 1202 | 99.8% | 88.0% | 92.0% | 符合 |
| 81 | 164 | Level_OrderGuard_15 | HARD | 67.74 | $65.86 | 14 | 346,500.00 | 866 | 99.5% | 73.6% | 96.7% | 符合 |
| 82 | 199 | Level_Housing_05 | SUPER_HARD | 67.38 | $95.84 | 16 | 98,100.00 | 639 | 99.7% | 74.0% | 94.6% | 符合 |
| 83 | 122 | Level_Bag_09 | NORMAL | 67.29 | $81.88 | 12 | 208,800.00 | 1384 | 99.6% | 88.8% | 96.9% | 符合 |
| 84 | 61 | Level_RainyVillage_15 | NORMAL | 67.21 | $53.84 | 16 | 353,700.00 | 3023 | 99.6% | 92.4% | 97.7% | 符合 |
| 85 | 11 | Level_Food_23 | NORMAL | 66.80 | $2,405.40 | 260 | 0 | 13060 | 99.8% | 99.1% | 符合 | |
| 86 | 107 | Level_Harvest_15 | NORMAL | 66.70 | $51.86 | 14 | 361,800.00 | 1658 | 99.6% | 87.3% | 94.6% | 符合 |
| 87 | 226 | Level_Eating_12 | NORMAL | 66.64 | $141.90 | 10 | 45,000.00 | 498 | 100.0% | 84.4% | 95.0% | 符合 |
| 88 | 114 | Level_Bag_01 | HARD | 66.64 | $57.88 | 12 | 422,100.00 | 1522 | 99.2% | 78.8% | 98.8% | 符合 |
| 89 | 117 | Level_Bag_04 | NORMAL | 66.42 | $79.92 | 8 | 241,200.00 | 1473 | 99.7% | 90.6% | 95.9% | 符合 |
| 90 | 241 | Level_Clothes_07 | NORMAL | 66.07 | $109.92 | 8 | 94,500.00 | 444 | 99.8% | 80.8% | 95.7% | 符合 |
| 91 | 127 | Level_Bag_14 | NORMAL | 66.02 | $81.90 | 10 | 156,600.00 | 1269 | 99.5% | 80.7% | 95.1% | 符合 |
| 92 | 27 | Level_Village_09 | NORMAL | 65.75 | $75.90 | 10 | 245,700.00 | 7243 | 98.8% | 90.8% | 89.3% | 符合 |
| 93 | 251 | Level_Clothes_17 | NORMAL | 65.66 | $133.94 | 6 | 72,000.00 | 416 | 99.8% | 88.1% | 96.6% | 符合 |
| 94 | 97 | Level_Harvest_05 | NORMAL | 65.50 | $61.90 | 10 | 217,800.00 | 1853 | 99.7% | 93.8% | 97.4% | 符合 |
| 95 | 36 | Level_Baby_03 | NORMAL | 65.31 | $51.88 | 12 | 276,300.00 | 5369 | 99.4% | 93.2% | 94.4% | 符合 |
| 96 | 101 | Level_Harvest_09 | NORMAL | 65.16 | $89.92 | 8 | 98,100.00 | 1763 | 99.8% | 92.3% | 90.2% | 符合 |
| 97 | 244 | Level_Clothes_10 | HARD | 64.98 | $51.90 | 10 | 246,600.00 | 440 | 99.8% | 63.6% | 97.1% | 符合 |
| 98 | 56 | Level_RainyVillage_11 | NORMAL | 64.91 | $57.90 | 10 | 185,400.00 | 3325 | 99.8% | 95.5% | 93.3% | 符合 |
| 99 | 141 | Level_Harvest_32 | NORMAL | 64.82 | $61.88 | 12 | 114,300.00 | 1090 | 99.9% | 93.3% | 99.2% | 符合 |
| 100 | 249 | Level_Clothes_15 | SUPER_HARD | 64.49 | $85.82 | 18 | 50,400.00 | 426 | 98.8% | 55.0% | 95.7% | 符合 |